inc
Increments both vector values - adds 1 to x and y. To avoid creating a new vector instance, use Vector2.plusAssign instead.
Return
a new Vector2 instance with the operation result.
Increments all vector values - adds 1 to x, y and z. To avoid creating a new vector instance, use Vector3.plusAssign instead.
Return
a new Vector3 instance with the operation result.
Increments all vector values - adds 1 to X, Y, Z and W components. To avoid creating a new vector instance, use Vector4.plusAssign instead.
Return
a new Vector4 instance with the operation result.