plusAssign

operator fun Matrix3.plusAssign(matrix3: Matrix3)

Parameters

matrix3

values from this matrix will be added to this matrix.


operator fun Matrix4.plusAssign(matrix4: Matrix4)

Parameters

matrix4

values from this matrix will be added to this matrix.


operator fun Vector2.plusAssign(vector2: Vector2)

Parameters

vector2

values from vector will be added to vector.


operator fun Vector2.plusAssign(addend: Float)
operator fun Vector2.plusAssign(addend: Int)

Parameters

addend

this value will be added to both x and y of the vector.


operator fun Vector3.plusAssign(vector3: Vector3)

Parameters

vector3

values from this vector will be added to this vector.


operator fun Vector3.plusAssign(vector2: Vector2)

Modifies x and y components of this vector.

Parameters

vector2

values from this vector will be added to this vector.


operator fun Vector3.plusAssign(addend: Float)
operator fun Vector3.plusAssign(addend: Int)

Parameters

addend

this value will be added to x, y and z of this vector.


operator fun Vector4.plusAssign(vector4: Vector4)

Parameters

vector4

values from this vector will be added to this vector.


operator fun Vector4.plusAssign(vector2: Vector2)

Modifies X and Y components of this vector.

Parameters

vector2

values from this vector will be added to this vector.


operator fun Vector4.plusAssign(vector3: Vector3)

Modifies X, Y, and Z components of this vector.

Parameters

vector3

values from this vector will be added to this vector.


operator fun Vector4.plusAssign(addend: Float)
operator fun Vector4.plusAssign(addend: Int)

Parameters

addend

this value will be added to X, Y, Z and W components of this vector.