load
inline fun <Type : Any> AssetManager.load(path: String, parameters: AssetLoaderParameters<Type>? = null): Asset<Type>
Return
Asset wrapper which allows to access the asset once it is loaded.
Parameters
path
path of the asset. Its file type must match AssetManager file handle resolver (internal by default).
parameters
optional asset loading parameters which might affect how the assets are loaded. Can be null.