Asset

interface Asset<out Type>

Common interface for asset wrappers. Provides access to an asset instance which might or might not be loaded.

See also

Inheritors

Properties

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abstract val asset: Type

Instance of the wrapped asset. Might not be loaded yet. Calling getter of this property without making sure that the asset is loaded might cause an exception.

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The AssetDescriptor used by AssetManager to identify and load the asset.

Functions

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abstract fun finishLoading()

Forces eager loading of the asset. Note that due to AssetManager implementation, eager asset loading causes all scheduled assets to be loaded synchronously until the desired asset is reported as loaded. It is usually sensible to use a separate AssetManager for eagerly loaded assets or load such assets after all regular assets are already loaded.

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inline operator fun <Type> Asset<Type>.getValue(receiver: Any?, property: KProperty<*>): Type

Extension function that allows Asset instances to be delegates using the "by" keyword.

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abstract fun isLoaded(): Boolean
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abstract fun load()

Explicitly marks that the asset should be loaded. If this asset is managed by an AssetManager instance, will schedule asset loading.

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abstract fun unload()

Attempts to unload the asset. Might throw an exception if the asset is not loaded at all due to AssetManager implementation.