Package-level declarations
Types
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Should annotate builder methods of Scene2D Skin.
Properties
Functions
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inline fun Skin.imageButton(name: String = defaultStyle, extend: String? = null, init: ImageButton.ImageButtonStyle.() -> Unit = {}): ImageButton.ImageButtonStyle
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inline fun Skin.imageTextButton(name: String = defaultStyle, extend: String? = null, init: ImageTextButton.ImageTextButtonStyle.() -> Unit = {}): ImageTextButton.ImageTextButtonStyle
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Utility function that makes it easier to add Skin assets under the defaultStyle name.
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inline fun Skin.progressBar(name: String = defaultStyle, extend: String? = null, init: ProgressBar.ProgressBarStyle.() -> Unit = {}): ProgressBar.ProgressBarStyle
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inline fun Skin.scrollPane(name: String = defaultStyle, extend: String? = null, init: ScrollPane.ScrollPaneStyle.() -> Unit = {}): ScrollPane.ScrollPaneStyle
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inline fun Skin.textButton(name: String = defaultStyle, extend: String? = null, init: TextButton.TextButtonStyle.() -> Unit = {}): TextButton.TextButtonStyle
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inline fun Skin.textTooltip(name: String = defaultStyle, extend: String? = null, init: TextTooltip.TextTooltipStyle.() -> Unit = {}): TextTooltip.TextTooltipStyle